GAME DESIGN
![Var.png](https://static.wixstatic.com/media/3e9fe5_cae6866fd7ea452984db525086248bbd~mv2.png/v1/fill/w_980,h_184,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Var.png)
![HighresScreenshot00001_edited.jpg](https://static.wixstatic.com/media/3e9fe5_b8eb9e4715f147f5baf57bc404a456c8~mv2.jpg/v1/crop/x_0,y_128,w_1525,h_638/fill/w_951,h_398,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/HighresScreenshot00001_edited.jpg)
TITLE
VARIANCE
ENGINE
UE5
TEAM SIZE
1
DURATION
SEP 2022 - CURRENT
"Variance - A Rift Between Worlds" is a top-down roguelike bullet-hell game, transporting players across procedural realities and tasking them with controlling 1 of 4 procedurally generated heroes in a battle to restore the Nexus Crystal and save the multiverse.
Built in Unreal Engine 5, Variance aims to release sometime in 2024-25. In the meantime, here's a small demo video of an early build showcasing some of the procedural elements of the game, and check out the GitHub open-source code below!
![Shelfless.png](https://static.wixstatic.com/media/3e9fe5_f117417dd55f42789415a8389ff4e796~mv2.png/v1/fill/w_49,h_9,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/Shelfless.png)
![HighresScreenshot00004_edited.jpg](https://static.wixstatic.com/media/3e9fe5_019e90a0ef2e450abd00bd610cc2278c~mv2.jpg/v1/crop/x_0,y_133,w_1499,h_627/fill/w_143,h_60,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/HighresScreenshot00004_edited.jpg)
TITLE
SHELFLESS
ENGINE
UE5
TEAM SIZE
3
DURATION
SEP 2022 - JAN 2023
"Shelfless -100% Off" is an action-stealth top-down game where players are tasked with the goal of hiding in plain sight and shoplifting as many items as possible without getting caught. With Shelfless I gained experience with collaboration in a group through resolving conflicts and consistent creation methodology. I also furthered my skills in level design by challenging myself to such a small environment, C++ and 3D modelling. Shelfless released in January 2023 and is playable for free!
![44146b37879665f289f5c714cc866eaf.png](https://static.wixstatic.com/media/3e9fe5_18595bc1df04488bba93c068c753632f~mv2.png/v1/fill/w_49,h_9,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/44146b37879665f289f5c714cc866eaf.png)
![b33e9d72d9a334c8737ed745203ffaee_edited.jpg](https://static.wixstatic.com/media/3e9fe5_379d37c682ff4c2c89e1445b4db8aa21~mv2.jpg/v1/crop/x_0,y_844,w_1242,h_520/fill/w_143,h_60,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/b33e9d72d9a334c8737ed745203ffaee_edited.jpg)
TITLE
LAVA RISING 2
ENGINE
UNITY
TEAM SIZE
1
DURATION
OCT 2021 - NOV 2021
In the sequel to Lava Rising, I aimed to improve upon the core experience. I provided better graphics alongside an improved movement system as well as providing the user with more visceral feedback to the gameplay. I continued the One-Tap gameplay interface where players have no buttons, and just press their phone once to interact. I also added in traps and more variation between the levels!
Lava Rising 2 released in December 2021 following apple certification and is available on iOS.
![57d2639cc689bdeecb9dcf7803b523fc.png](https://static.wixstatic.com/media/3e9fe5_595e9f4304fd4057bc3e7d9141c6b414~mv2.png/v1/fill/w_49,h_9,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/57d2639cc689bdeecb9dcf7803b523fc.png)
![ebdc1b0875de738fddffbf82fbaebc20_edited.jpg](https://static.wixstatic.com/media/3e9fe5_dd63ad66304346b882be96b371aa0e65~mv2.jpg/v1/crop/x_0,y_94,w_1279,h_535/fill/w_143,h_60,al_c,q_80,usm_0.66_1.00_0.01,blur_2,enc_auto/ebdc1b0875de738fddffbf82fbaebc20_edited.jpg)
![7dbbd11b-c076-433a-924d-107b1d38c30d_rw_1920 (1).gif](https://static.wixstatic.com/media/3e9fe5_f17efa339a854116b89ab720023f9872~mv2.gif)
TITLE
BLACKOUT
ENGINE
JAVASCRIPT
TEAM SIZE
1
DURATION
SEP 2020 - MAY 2021
In Blackout you follow a miner who falls into a cave and must complete puzzles to navigate purgatory, all while a timer counts down blurring the lines between life and death. I aimed to create a level of randomess in the puzzles so there is always a challenge between levels. I wanted to give the player agency in their progression so I gave them 3 items to choose from when they unlock a new item.
Blackout was released in May 2021 and is available on browsers.
![RatzVAliens.png](https://static.wixstatic.com/media/3e9fe5_0e4bda770e5443219bcc2f34fb9a2aba~mv2.png/v1/fill/w_49,h_9,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/RatzVAliens.png)
![BannerBackground.png](https://static.wixstatic.com/media/3e9fe5_3adc6af5b9444c5ba9a4d410ac0f8ccb~mv2.png/v1/crop/x_0,y_138,w_1920,h_804/fill/w_48,h_20,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/BannerBackground.png)
TITLE
RATZ V ALIENS
ENGINE
UNITY
TEAM SIZE
1
DURATION
APR 2022 - MAY 2022
Ratz V Aliens is a tower defence FPS game where the player takes control of a rat and must collect resources to defend against an unstoppable army of aliens. I aimed to communicate the feeling of being a rat in a large street in this project and I improved upon my time management by balancing each requirement of the project. I also gained extra 3D modelling experience.
Ratz V Aliens was released in May 2022 and is available on windows via Itch.io.
![Motel2.png](https://static.wixstatic.com/media/3e9fe5_7a8c38bc1c7a4f28826fa6bcbfdfca45~mv2.png/v1/fill/w_49,h_9,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/Motel2.png)
TITLE
MOTEL
ENGINE
UNITY
TEAM SIZE
1
DURATION
TBD
Motel is an upcomming retro horror game developed in Unity where players must navigate through rooms completing puzzles and unraveling the mystery behind the disappearance of a loved one. The game features a deadly monster who will chase the player so stealth is key. I am taking inspiration from Silent Hill 2 and Alien: Isolation in the visual and gameplay design of Motel.
Motel is aiming for a 2023 release and I'll have more details to come!
3D MODELLING
![Other work.png](https://static.wixstatic.com/media/3e9fe5_1d8fe87c7ca04bc7b914c6faa51f48d3~mv2.png/v1/fill/w_49,h_9,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/Other%20work.png)